GDEV 223 Content and Systems Design

If you’ve ever enjoyed the experience of playing a video game, you’ve had a first-hand lesson in how important content and systems design are. The experience of a game is driven by four major components: content, systems, narrative, and user experience. This class will help you learn to design all four components and build a deeper understanding of the game development process while introducing concepts in scripting. This online class has optional live sessions.

Credits

4.5

Distribution

Computer Science